| Commit message (Collapse) | Author | Age | Files | Lines |
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Added documentation comments for the Meter::incant_ functions,
describing how each function operates.
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Added an index to keep track of what position each char is at in the
loop. Added a more verbose error message, which prints out the column
that the parse error was detected, as well as the glyph that threw the
error. Added more comments to the '&', whitespace, and char match
statements. Changed parser behavior, so that a ';' glyph without a
stanza does not cause a parser error.
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Moved the 'couplet' and 'metered' variables into functions impl'd for
Verse. This cuts down on the boilerplate in the parsing loop, and also
makes it so that their match statements are only ran when needed, rather
than being called at every iteration of the loop.
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Introduce a switch to break from recite() if the forked process returns
a non-zero exit code. The one except to this, is when using semicolons,
then we do not care if the previous command failed.
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Reaping is currently handled by a signal handler, so this code is no
longer necessary.
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Removes the custom errors in src/recite/erro.rs, and replaces them with
std::io::Errors throughout (recite(), incant_, macros).
Fixed a bug with the way forking to the background is handled, where
registering the signal handler in main for all processes would break
couplets (i.e. pipes). Instead, this sets up a new signal handler each
time a process is forked into the background. It uses a Vec<i32> to keep
track of all the background processes.
Notes:
First off, there is some defunct code in the main repl loop, which is an
example of killing zombie processes after each prompt. This should be
removed, but I kept it in, just in case I go back to it for some reason.
To be honest, I have no clue why this code works. In theory, I should
have to remove the pid from the pids: Vec<i32> if waitpid returns a
positive integer. However, when I tried this, it completely broke the
program. ¯\_(ツ)_/¯
Also, it's worth noting that registering a signal handler with
signal_hook::low_level::register, is somewhat costly, according to their
docs. Given that this only occurs for background processes that are
forked, however, I think it is acceptable.
Finally, we never unregister the signal handler, so I'm not sure if
that's still hanging out in memory somewhere or no.
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First off, moved the giant match statements out of recite(), and into
macros in src/recite/ps.rs. There still needs to be two, since any verse
using the 'couplet' meter will need to redirect its STDOUT. Now the
recite() function returns a Result<(), Mishap>, which can be invoked
when calling the incant_ functions.
Custom errors were added in the form of 'Mishap''s. They are intended to
be returned from the incant_ functions, in the event that something goes
wrong with the Command::spawn() or Child::wait(). They each take a
String, which should be the verb or stanza that was entered by the user.
The incant_ functions separate the functionality of each type of meter
from the recite() function. They return a Result<i32, Mishap>, where
i32 is the exit code of the program that ran, and Mishap is a possible
error.
Before, the shell was cheating at forking a process to the background.
It would actually spawn a thread to wait for that process to finish.
Now, the program simply registers a handler for SIGCHLD, and uses libc's
waitpid() function to reap the child process, and print some output to
the user, indicating that it's finished.
Notes:
This was a huge patch which did some desperately needed cleanup of the
recite() function. Moving forward, will need to add more documentation,
and will probably scrap the custom errors, since this implementation is
a little half-baked. It's worth looking into in the future, but we can
probably live with io::Error's for the time being.
Fixing forking was a pretty big deal, though. In Linux, and other
u**x-like operating systems, parent processes need to reap their child
processes, otherwise they become zombies. Previously, the dwvsh did this
by spawning a separate thread to wait for child processes that were
forked to the background. Now, we are registering a handle for SIGCHLD,
which is a signal that gets sent to the parent when one of their
children finishes, or is killed. Using waitpid(2), we can determine
which process ended, and do something about it. In the case of a
processes that was forked into the background, when it finished,
waitpid(2) will return its PID. For foreground processes, it returns -1.
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Replaced the 'ctrlc' crate with 'signal-hook' for handling of SIGINT.
The 'signal_hook::low_level::register' function is actually unsafe.
However, according to
https://docs.rs/signal-hook/latest/signal_hook/low_level/fn.register.html,
it is only unsafe in the case of multithreaded applications. There are
some race conditions as well. For instance, it appears that even when we
fork to a child process, SIGINT is captured on both that process, as
well as the shell.
Notes:
The replacement was motivated by the fact that 'ctrlc' appears to use a
separate thread to handle interrupts. This is evident if you run:
ps aux | grep dwvsh
USER PID %CPU %MEM VSZ RSS TTY STAT START COMMAND
user pid 0.0 0.0 71500 3072 term Sl+ 20:08 target/debug/dwvsh
Further reading in 'man ps' under 'PROCESS STATE CODES', reveals that 'l'
is a process state referring to multithreaded applications.
Given the nature of interupts, this seems unnecessary.
The issue where SIGINT is captured by both the shell, and child process
will have to be addressed.
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Broke out the structs for a poem into their own file: src/recite.rs.
Also put the 'prefresh' function into it's own file: src/recite/path.rs.
Commented most of the parser code (including structs and helper methods
related to parsing (i.e. Verse, Stanza, Meter, Poem)). Renamed any
instance of the 'paths' variable to 'path'.
Notes:
The biggest task now is to cleanup Poem::recite. It has a ton of bogus
error messages, and (seemingly) redundant code.
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Add back change directory functionality into the new parser.
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Now the parser goes char by char, since special characters like '|' and
'&' don't necessarily have to be whitespace seperated. Also added some
VERY basic error detection for the parser (revolving around special
chars).
Notes:
Even with the improvements to the parsing, this will likely get scrapped
in favor of a cleaner approach. There are a lot of edge cases that are
either difficult to handle with the current way things are, or just
aren't being handled at all. The current implementation is also wont for
better error detection and messages.
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This adds some preliminary support for pipes (|), forks (&), and
consecutive command calls (&&) to the shell.
Notes:
This branch is a huge WIP, and am only pushing it, cause it's late, and
want to have my changes saved. A lot of cleanup and comments will be
necessary moving forward.
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Only print out the command name in error messages, rather than printing
out the full path to the command.
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Path refresh
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The 'eval' function was renamed to 'repl'.
The code to refresh the $PATH was moved into it's own function:
'prefresh', and is now being called in three locations:
- At the beginning of 'repl', before the main loop
- Inside the main loop, possibly during a path search if the command
is not initially found
- Inside the main loop, if the call to Command::spawn() throws an
error, and the error is ErrorKind::NotFound
Doc comments were added for each function, as well as a few more
comments throughout that detail the program's control flow.
The error messages in the main repl loop were cleaned up to have a more
consistent style, and to provide more/better detail.
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Adds two additional error checks when the shell forks:
1. Checks for permission (+r, +x)
2. Checks if the file exists
The first error may occur if the user does not have read access to the
file, or if the file is not executable. The second error may occur if a
file was removed from the $PATH, and the $PATH hasn't been refreshed
yet.
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This is a modified implementation of the 'refresh path on every
iteration of the loop' idea. It instead, only refreshes the path if the
command is not found. After the first refresh, if the command still is
not found, it throws and error.
Notes:
This is probably the most sane solution, however, it has an issue. It
can detect new files in the path just fine, but it cannot detect if a
file was removed from the path. It may be prudent to expand the error
handling when we fork, to see what kind of error the process is
returning, and handle it more apropriately.
Another solution may be to check the always check the existence of a
file in the path before returning it from the match closure. This will
overall slow down the REPL, however, since we'd now be making that check
twice.
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Implements the path refresh at the start of each REPL loop. On this
commit, it is printing out how long it needed to refresh all the paths
in milliseconds.
Notes:
This may be an easier solution than using inotify. There is the obvious
downside of a small delay each time we need to print the loop, but the
highest I've seen so far is around 12 milliseconds, which seems
acceptable. Using inotify as an alternative, it adds quite a few more
dependencies, and some overhead in way of a watcher.
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Allow user to input a fullpath or relative path to a file that should be
forked to.
Notes:
Currently, this does not check whether or not that file at the path
specified is executable or not, but, if it isn't we will throw an
'Unable to fork' error, before printing the next prompt.
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Make the control flow in our cd implementation a bit easier to
read/follow.
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Print a newline before quitting when we receive an EOF.
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Instead of printing an error if the path is not specified, simply 'cd'
into the user's home directory instead.
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Added logic to change directories with 'cd'.
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Added logic to capture the interrupt signal. Using a rust crate called
'ctrlc' to do the heavy lifting. Program will simply reprint the prompt
on a new line if the interrup signal is detected.
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Added logic to detect for an EOF (i.e. <C-d>).
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An extremely miniamal shell. It is capable of forking processes, and
passing arguments to them, but that's pretty much it.
Notes:
This is pretty much a prototype, to see how easily something like a
shell could be implemented in Rust.
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